“You can’t predict what a myth is going to be anymore than you can predict what you’re going to dream tonight. Myths and dreams come from the same place. They come from realizations of some kind, that have then to find expression in symbolic form. The only myth that’s going to be worth thinking about in the immediate future is one that’s telling about the planet. Not this city, not these people, but the planet, and everybody on it. That’s my main thought for what the future myth is going to be. And what it will have to deal with will be exactly what all myths have dealt with. The maturation of the individual, the gradual, the pedagogical way to follow from dependency through adulthood, to maturity, and then to the exit. And how to do it. And then how to relate to this society, and how to relate this society to the world of nature and the cosmos. That’s what the myths have all talked about, that’s what the new myth has got to talk about. But the society that it’s got to talk about is the society of the planet, and until that gets going, you don’t have anything.”
Inspired by ancient prophecies, esoteric teachings and indigenous traditions, THE MEDICINE GATE presents an alternative to the apocalyptic memes dominating our world, offering a new creation myth during this time of unprecedented upheaval and radical transformation.
Science fiction meets science fact in this deeply insightful hero’s journey, one that encompasses a graphic novel series, VR video game, board game and multiple web apps. These cross pollinating multiuser platforms unite players and audiences in keeping with the HOPEPUNK movement, where we join together in defense of planet Earth by changing the narrative messages we’re choosing to tell.
“Hopepunk says that genuinely and sincerely caring about something, anything, requires bravery and strength. Hopepunk isn’t ever about submission or acceptance: It’s about standing up and fighting for what you believe in. It’s about standing up for other people. It’s about DEMANDING a better, kinder world, and truly believing that we can get there if we care about each other as hard as we possibly can, with every drop of power in our little hearts.” ~ Alexandra Rowland
The graphic novel series
As increasing chaos, species extinction and climate crisis ravage our planet at an accelerated pace, humankind faces a yet greater challenge when mysterious DNA mutations cause a pandemic that claims millions of lives.
This prescient story follows Michael, a PTSD stricken soldier and his young niece, Sara, three years after he was widowed and she was orphaned. After all remaining survivors receive microchip implants to halt this fatal affliction, the world eagerly awaits the activation of the Lattice, an alternative energy network that will power the world and feed humanity by transmitting solar light through their microchips.
When the corporation that designed the Lattice kidnaps Sara, an implant-free alliance known as the Gatekeepers enlist Michael to help them rescue her. After discovering that everyone who allegedly died during the pandemic - including his wife and son - is stuck in a void between this world and the Multiverse, he learns that Sara carries a set of genetic codes the corporation needs to activate the Lattice. If they succeed, every man woman and child with a microchip will be infested with a Wetiko alien. The Gatekeepers need Sara’s codes to override the microchips and release Earth into the Multiverse.
Under relentless pursuit by the corporation, Michael undertakes on the arduous task of reconciling his trauma and mastering his multidimensional abilities. With the Lattice activation underway, Michael must navigate the labyrinth of Earth’s traumatic memories and teleport Sara to the one place on the planet where she can override the microchips. Human extinction hangs in the balance.